Configuri

Skinuri, configuri, si alte resurse.

Configuri

Postby mE.Pu1u » 10 Aug 2007, 02:44

Code: Select all
unbindall

 ===> Weapons Bind <===


// Colt M4A1 // Kalasnikov AK-47


bind "f1" "m4a1; ak47; wa; primammo; w2;defuser; w2; hegren; w2; vest;developer 1;echo [ M4A1 / AK-47 ]; developer 0;.*.*.*<<<Kal4shnik0v / M4a1>>>*.*.*."

// Steyr AUG // SG 552


bind "f2" "aug; sg552; wa;primammo; w2;defuser; w2; hegren; w2; vest;developer 1;echo [ AUG / SG552 ]; developer 0;.*.*.*<<<AuG / SG552>>>*.*.*."

// AWP

bind "f3" "awp; wa;primammo; w2; defuser; w2; hegren; w2; vest;developer 1;echo [ AWP ]; developer 0;.*.*.*<<<AwP Rup3 ToT>>>*.*.*."

// Ammo

bind "f4" "primammo; w2;defuser; w2; hegren w2;; vest; w2; flash; secammo; .*.*.*<<<FuLL aMMo>>>*.*.*."

// HE si Defuse

bind "f8" "defuser; w2; hegren w2 .*.*.*<<<DeFusE>>>*.*.*."


// Desert Eagle

bind "f5" "deagle; wa;secammo;developer 1;echo [ DeEagle ]; developer 0; .*.*.*<<<DeaGLe>>>*.*.*."


// USP

bind "f7" "usp; wa;secammo;developer 1;echo --==[ USP ]==--; developer 0; .*.*.*<<<UsP>>>*.*.*."

// MP5


bind "f6" "mp5; wa;primammo; w2;defuser; w2; hegren; w2; vest;developer 1;echo [ MP5 Navy ]; developer 0; .*.*.*<<<MP5 NavY>>>*.*.*."

// Flash

bind "insert" "flash ; developer 1;echo [Flash Grenade]; developer 0;.*.*.*<<<Te OrBesC>>>*.*.*."

// HE Grenade

bind "home" "hegren; developer 1;echo [HE Grenade]; developer 0; .*.*.*<<<<GreNAdA>>>*.*.*."

// Smoke

bind "KP_PGUP" "sgren; developer 1;echo [Smoke Grenade]; developer 0; .*.*.*<<<SmoKE>>>*.*.*."



//============BINDS=============//

bind MOUSE1 "+attack"
bind MOUSE2 "+attack2"
bind w "+forward"
bind a "+moveleft"
bind d "+moveright"
bind s "+back"
bind q "lastinv";
bind m "chooseteam"
bind shift "+speed"
bind f "+duck"
bind g "drop"
bind h "+commandmenu"
bind u "messagemode2"
bind t "impulse 201"
bind y "messagemode"
bind e "+use"
bind k "+voicerecord"
bind x "radio2"
bind z "radio1"
bind c "radio3"
bind r "+reload"
bind 0 "slot10"
bind 1 "slot1"
bind 2 "slot2"
bind 3 "slot3"
bind 4 "slot4"
bind 5 "slot5"
bind 6 "slot6"
bind 7 "slot7"
bind 8 "slot8"
bind 9 "slot9"
bind b "buy"
bind ` "toggleconsole"
bind o "buyequip"
bind mwheelup buyequip
bind mwheeldown buyequip
bind "SHIFT" "+speed"
bind "TAB" "+showscores;timeleft"
bind "," "say ~GL&HF~"
bind "." "say r3 all"
bind "p" "say /RanK for Pu1u"
bind "]" "say /top10"
bind ";" "say nextmap"
bind "mouse3" "matrix"

//------
Bunny Hop

bind "space" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"

//------
Matrix Jump

alias wa "wait"
alias wa2 "wa; wa"
alias wa4 "wa2; wa2"
alias wa8 "wa4; wa4"
alias wa16 "wa8; wa8"
alias wa32 "wa16; wa16"
alias wa64 "wa32; wa32"
alias matrix "+attack; wa; -attack; wa4; +reload; wa8; wa; slot5; wa4; +jump; wa; -jump; wa; -jump; wa4; slot3; wa4; slot2; wa4; slot1; -reload; wa; -reload; wa; -reload

//------

cl_pitchspeed 5.050;
alias dv1 "developer 1"
alias dv0 "developer 0"
alias cl_pitchspeed "dv1; ; dv0"
violence_ablood 0.8
voice_scale "0.750000"
voice_enable "1"
voice_forcemicrecord "1.000000"
console "1"
fps_max "100"
fps_modem "0.0"
crosshair "1.000000"
gamma "3"
brightness "2.3"
con_color "0 255 0"
net_graph "3"
net_scale "5"
net_graphpos "2"
sv_voiceenable "1"
sv_aim "0"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "2"
ati_npatch "1.0"
r_bmodelhighfrac "5"
mp_decals "30.000000"
gl_spriteblend "1"
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0"
gl_flipmatrix "0"
gl_monolights "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "c60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0"
s_refdelay "0"
s_polykeep "0"
s_polysize "0"
s_numpolys "0"
s_bloat "2.0"
s_verbwet "0"
cl_crosshair_color "255 255 0"
s_a3d "1"
team ""
model ""
skin ""
topcolor ""
bottomcolor ""
rate "10000"
cl_bobcycle "0.8"
cl_bob   "0"
cl_bobup "0"
cl_updaterate "60"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "1"
cl_idealpitchscale "0.8"
cl_timeout "99999"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "200"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "32000"
cl_backspeed "32000"
cl_sidespeed "32000"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
sitivity "2"
joystick "0.000000"
hud_takesshots "1"
fastsprites "0"
cl_corpsestay "600"
_cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
cl_observercrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1"
hud_classautokill "0"
bgmvolume "0"
MP3Volume "0"
jn_off
zoom_sensitivity_ratio "1"
sensitivity "1.5"
cl_dynamiccrosshair "0"
rate ""
lightgamma "0.3"
lightgamma "0.3"
lightgamma "0.3"
lightgamma "0.3"
lightgamma "0.3"
lightgamma "0.3"
lightgamma "0.3"
cl_showfps "1"
developer "1"
net_graph "3"
net_graphpos "1"
volume "1"
crosshair "1"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
setinfo "_vgui_menus" "1"
setinfo "ah" ""
setinfo "model" ""
gl_picmip "1"


+mlook
+jlook
name "mE.Pu1u"

clear



This is my CFG :D
User avatar
mE.Pu1u
[Ultimate User]
[Ultimate User]
 
Posts: 89
Joined: 09 Aug 2007, 16:49
Location: La mare :X

Postby Neo » 10 Aug 2007, 09:56

Code: Select all
unbindall

----( Echo's )----

echo "                                                            "
echo "                                                            "
echo " Neo Forever 2006 - 2007 Counter Strike 1.6 Configuration   "
echo " ... My defence is my atack ... "
echo " Loading ... "
echo " Loading ... "
echo " Config Loaded .. name NeoForever "
echo "                                                            "
echo "                                                            "
echo "                                                            "
echo "                                                            "
echo "                                                            "
echo "                                                            "



----( Binduri )----


name "NeoForever"
bind "~" "toggleconsole"
unbind "~"
bind "TAB" "+showscores"
bind "ESCAPE" "escape"
bind "SPACE" "+jump"
bind "+" "sizeup"
bind "-" "sizedown"
bind "=" "sizeup"
bind "_" "sizedown"
bind "1" "slot1"
bind "," "buyammo1"
bind "." "buyammo2"
bind "o" "buyequip
bind "m" "chooseteam"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "w" "+forward"
bind "s" "+back"
bind "e" "+use"
bind "g" "drop"
bind "t" "impulse 201"
bind "h" "+commandmenu"
bind "q" "lastinv"
bind "r" "+reload"
bind "b" "buy"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "v" "+moveup"
bind "c" "+movedown"

bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F10" "quit prompt"
bind "F12" "snapshot"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause
bind mwheelup "+jump"
bind n "say .tp"
bind v "say .cp"
bind c "radio3"
bind x "radio2"
bind z "radio1"


----( Binduri Arme )----

alias "b" "primammo ; primammo ; primammo ; secammo ; secammo ; secammo ; secammo""

bind "F3" "m4a1; ak47; primammo;"
bind "F4" "scout; primammo;"
bind "F5" "vesthelm; hegren; defuser; flash; sgren;"
bind "F6" "deagle; secammo;"
bind "F7" "mp5; primammo;"
bind "F8" "awp; primammo;"
bind "F9" "primammo; secammo;"


     
----( Binduri Says )----

bind "P" "admin_say -= Vorbiti frumos, sau veti fi pedepsiti !!! =-"
bind "O" "admin_say -= Ce harta vreti? =-"
bind "I" "admin_tsay yellow Pentru mai multe informatii http://FreaKz.Ro/forum"
bind "[" "say -= SaLuT All !! =-"
bind "]" "say -= Am plecat !! papa all! :*:*:*:* =- "



----( Setari )----



//
_cl_autowepswitch 0
cl_cmdrate "101"
cl_corpsestay "180"
cl_dynamiccrosshair "0"
cl_crosshair_color "255 255 255"
cl_minmodels "1"
cl_radartype "0"
cl_shadows "1"
cl_showfps "0"
cl_updaterate "35"
cl_weather "0"
fastsprites "0"
rate 25000
gl_spriteblend "1"
hud_centerid "1"
hud_fastswitch "1"
hud_takesshots "0"
max_shells "120"
max_smokepuffs "120"
mp_decals "300"
rate "25000"
setinfo "_ah" ""
setinfo "_vgui_menus" 0
sv_region "3"
//

//

ambient_fade "100"
ambient_level "0.300000"
ati_npatch "0.0" // 1.0
ati_subdiv "0.0" // 2.0
bgmvolume "1.000000"
bottomcolor "6"
cl_allowdownload "1"
cl_allowupload "1"
cl_anglespeedkey "0.67"
cl_backspeed "400"
cl_bob "0.01"
cl_bobcycle "0.8"
cl_bobup "0.5"
cl_cmdbackup "2"
cl_dlmax "128"
cl_download_ingame "1"
cl_forwardspeed "400"
cl_gaitestimation "1"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_latency "0"
cl_lc "1"
cl_lw "1"
rate 10000
cl_movespeedkey "0.52"
//cl_nopred "0"
cl_nosmooth "0"
cl_pitchdown "89"
cl_pitchspeed "225"
cl_pitchup "89"
cl_solid_players "1"
cl_showerror "0"
cl_showmessages "0"
cl_sidespeed "400"
cl_smoothtime "0.1"
cl_timeout "35"
cl_upspeed "320"
cl_vsmoothing "0.05"
cl_waterdist "4"
cl_yawspeed "210"
c_maxdistance "200"
c_maxpitch "90"
c_maxyaw "135"
c_minpitch "0"
c_minyaw "-135"
con_color "32 255 32"
console "0.000000"
//console "1.000000"
//contimes "4"
crosshair "2.000000"
default_fov "90"
developer "1"
drawradar
d_spriteskip "0.000000"
//ex_correct "0"
//ex_diminishextrap "0"
ex_extrapmax "1.2"
ex_interp "0.1"
//ex_maxaccel "2000"
//ex_maxerrordistance "64"
//ex_maxspeed "750"
//ex_minvelocity "0"
fakelag "0"
fakeloss "0"
fps_max "100"
fps_modem "0"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_d3dflip "0"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_nobind "0"
gl_nocolors "0"
gl_overbright "0.000000"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_reporttjunctions "0"
gl_round_down "3"
gl_wateramp "0"
gl_ztrick "0"
graphheight "64"
hisound "1.000000"
hpk_maxsize "1.500000"
hud_capturemouse "1"
//hud_classautokill "1"
hud_deathnotice_time "6"
hud_draw "1"
hud_drawhistory_time "5"
hud_saytext_time 5
joystick "0.000000"
lambert "1.5"
lightgamma "2.5"
lookspring "0.000000"
lookstrafe "0.000000"
//m_filter "1.000000"
m_forward "1"
model "gordon"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
pushlatency "-25"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
s_a3d "0.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
scr_centertime "2"
scr_conspeed "100000"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
scr_printspeed "8"
s_distance "60"
s_doppler "0.0"
setinfo dm ""
setinfo friends ""
setinfo ghosts ""
s_geometry "1.000000"
showpause "1"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
_snd_mixahead "0.1"
snd_noextraupdate "1.000000"
s_numpolys "200"
s_occfactor "0.25"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "0"
s_refgain "0.0"
s_rolloff "1.0"
suitvolume "0.250000"
sv_aim "0.000000"
sv_allowdownload "1"
s_verbwet "0.25"
sv_failuretime "0.5"
sv_filterban "1"
sv_instancedbaseline "1"
sv_logrelay "0"
sv_maxunlag "0.5"
sv_maxupdaterate "100"
sv_maxvelocity "2000"
sv_minupdaterate "10"
sv_newunit "0"
sv_skyname "0"
sv_spectatormaxspeed "500"
sv_timeout "65"
sv_unlag "1"
sv_unlagpush "0"
sv_unlagsamples "1"
sv_visiblemaxplayers "-1"
sv_voicecodec "0"
sv_voiceenable "0"
sv_wateramp "0"
sys_ticrate "100"
texgamma "2"
topcolor "30"
tracker "0"
v_dark "0"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
precache "1"
cl_weather "0"
r_dynamic "1"
r_novis "0"
gl_alphamin "0.25"
gl_clear "0"
gl_palette_tex "1"
r_traceglow "1"
r_wateralpha "1"
gl_dither "1"
gl_flipmatrix "0"
d_spriteskip "0"
gl_cull "1"
mp_decals "20"
cl_shadows "0"
gl_max_size "256"
gl_affinemodels "0"
gl_lightholes "0"
vid_d3d "0"
viewsize "120.000000"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "0"
voice_scale "2.000000"
_windowed_mouse "0.000000"



----( Restarturi )----

+mlook
alias res  "admin_restart 1 -=[ 1st RestarT ]=-"
alias res2 "admin_restart 3 -=[ 2nd RestarT ]=-"
alias res3  "admin_restart 5 -=[ GL & HF . GAME IS ON ]=-" 
alias knife "admin_restart 2 -=[ Knife RounD ]=-"
alias live  "admin_freezetime 8 ; admin_startmoney 800 ; admin_roundtime 1.75 ; admin_friendlyfire 1 ; admin_timelimit 0 ; admin_maxrounds 0 ; admin_c4time 35 ; admin_buytime 0.15"
alias fun   "admin_freezetime 0 ; admin_startmoney 16000 ; admin_roundtime 2.5 ; admin_friendlyfire 0 ; admin_c4time 45 ; admin_restart 1 -=[ FuN RounD ]=-"

exec userconfig.cfg

// (c) Neo Forever 07
User avatar
Neo
[Ultimate User]
[Ultimate User]
 
Posts: 34
Joined: 09 Aug 2007, 16:31
Location: .. la doi pashi in urma ta.. ;;)

Postby ICEHS » 18 Dec 2007, 11:26

Code: Select all
unbindall


bind "pause" "pause"
bind "TAB" "+stats"
bind "ESCAPE" "escape"
bind "'" "+moveup"
bind "," "buyammo1"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "timeleft"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"


cl_timeout 300

bind "MWHEELDOWN" "+duck"

//___________________________________________________________________________________//
//__________________________..::[ Comenzi ]::..______________________________________//
//                                                                                    //
//            
   // :: General :: \\
gl_spriteblend 0
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "3"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "9999"
cl_sidespeed "9999"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180"
cl_crosshair_color "255 255 255"
cl_crosshair_size "medium"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "9999"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#lambda_orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "35"
cl_vsmoothing "0.05"
cl_weather "0"
cl_showfps "1"
con_color "900 800 700"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "101"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300"
net_graph "0"
net_graphpos "2"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.8"
skin ""
spec_autodirector_internal "0"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.3"
zoom_sensitivity_ratio "1"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
+mlook

//--------( Blood Display )-------------
//         Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯

violence_ablood      "100"
violence_hblood      "100"
violence_agibs      "100"
violence_hgibs      "100"


//---------------END------------------
//-------------BUNNY HOP-----------------
alias +jump_2 "alias _special j_bhop; j_start"
alias -jump_2 "alias _special j_stop"
alias j_bhop "+jump;wait;-jump;wait;j_start"
alias j_start "special"
alias j_stop " "
bind "Space" +jump_2


alias +cjump "+duck;wait;+jump"
alias -cjump "-duck;wait;-jump"
alias +stats "+showscores;stopsound;slot10;net_graph 3"
alias -stats "-showscores;net_graph 0"



=================================== ADMINAT ===============================================

alias meci-warm "admin_rcon mp_startmoney 16000;admin_rcon mp_freezetime 0;admin_rcon sv_restart 1;wait100;admin_say WARM ROUNDS"
alias meci-lame "admin_rcon sv_restart 1;wait100;admin_rcon mp_startmoney 800;admin_rcon mp_freezetime 10;admin_rcon mp_roundtime 1.75;wait100;admin_say Prepare for KNIFE ROUND;wait100;admin_say GL & HF both teams;wait100;admin_rcon sv_restart 5;wait100;admin_say Knife ROUND is ON. Drop your weapon and/or bomb at home !"
alias meci-arme "admin_rcon sv_restart 1;wait100;admin_rcon mp_fadetoblack 0;admin_rcon mp_forcecamera 2;admin_rcon sv_maxrounds 30;admin_rcon mp_roundtime 1.75;admin_rcon mp_startmoney 800;admin_rcon mp_freezetime 10;admin_rcon mp_friendlyfire 1;admin_say 1st RESTART;wait100;admin_say Teams get ready to start;wait100;admin_rcon sv_restart 1;admin_say 2nd RESTART;wait100;admin_say GL & HF;admin_rcon sv_restart 5;admin_say THE GAME IS ON"
alias "wait5" "wait;wait;wait;wait;wait"
alias "wait10" "wait5;wait5"
alias "wait100" "wait10;wait10;wait10;wait10;wait10;wait10;wait10;wait10;wait10;wait10"
alias "rr1" "sv_restart 1"
alias "rr" "admin_restart 1"

==========================BUY SCRIPT=========================

bind "kp_pgup" "awp;primammo"
bind "kp_5" "primammo;secammo;defuser;vest;vesthelm;flash;flash;hegren;sgren"
bind "kp_leftarrow" "m4a1;ak47;primammo"
bind "kp_downarrow" "deagle;secammo"


clear
ICEHS
[Ultimate User]
[Ultimate User]
 
Posts: 5
Joined: 18 Dec 2007, 10:53

Postby h3llfire » 18 Dec 2007, 23:16

bind "mwheelup" "+jump"
bind "mwheeldown" "+jump"

:*
h3llfire
[Ultimate Gamer]
[Ultimate Gamer]
 
Posts: 325
Joined: 10 Aug 2007, 14:39

Postby alwz » 23 Jan 2008, 16:22

Code: Select all
// CS configuration v1.6
// By aNeMICk
                                       

echo                                   aSc #
echo                                     
echo                                   
echo           
echo                                                                         

                                 

//  -= Movement =-

bind "w"      "+forward"
bind "s"      "+back"
bind "a"      "+moveleft"
bind "d"      "+moveright"
bind "space"  "+jumpd"
bind "ctrl"   "+duck"
bind "shift"  "+speed"


-- Alias for movement--

alias             "+jumpd" "+jump;+duck"
alias             "-jumpd" "-jump;-duck"
-- Bh

alias +hop "alias _special hopf;hopf"
alias -hop  "alias _special slot10"
alias hopf "special;wait;+jump;wait;-jump"
bind space "+hop"
-- Attack
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "r"      "+reload"
bind "g"      "drop"
bind "e"      "+use"
bind "q"      "lastinv"
bind mwheelup "+jump;wait"
bind mwheeldown "+duck"
bind , "buy;menuselect 7; cls"
bind . "buy;menuselect 6; cls"

--- Buyequip =-
alias "FastTurn"        "fps_max 10;cl_yawspeed
3600;wait;+left;wait;-left;fps_max 100;cl_yawspeed 210;fps_max 10;cl_yawspeed
3600;wait;+left;wait;-left;fps_max 100;cl_yawspeed 210"
alias "ms1" "menuselect 1"
alias "ms2" "menuselect 2"
alias "ms3" "menuselect 3"
alias "ms4" "menuselect 4"
alias "ms5" "menuselect 5"
alias "ms6" "menuselect 6"
alias "ms7" "menuselect 7"
alias "ms8" "menuselect 8"
 alias "+sar"      
"+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump"
   alias "-sar"      "-jump
alias "cls"        "wait; slot10; wait; slot10; wait; slot10; wait;
slot10 ;wait ;slot10 ;wait ;slot10 ;wait ;slot10"
alias "bq"         "buyequip"
alias "defuse"     "bq;ms6;cls"
alias "b1"         "buy;ms6;cls"
alias "b2"         "buy;ms7;cls"
alias "1-2"        "buy;ms1;ms2;cls;
alias "1-4"        "buy;ms1;ms4;cls;
alias "3-2"        "buy;ms3;ms2;cls;
alias "4-2"        "buy;ms4;ms2;cls;
alias "4-3"        "buy;ms4;ms3;cls;
alias "4-6"        "buy;ms4;ms6;cls;
alias "full"       "b1;b2;bq;ms2;cls;bq;ms4;bq;ms3;bq;cls;
alias "4-2"        "buy;ms4;ms2;cls;
alias "4-4"        "buy;ms4;ms4;cls;
alias "4-5"        "buy;ms4;ms5;cls;


--Buyequip binds--

bind "F1" "autobuy"
bind "F2" "awp;primammo;deagle;secammo;hegren;defuser;vesthelm;flash; flash;"
bind "alt" "primammo;secammo;hegren;defuser;flash; flash;"

-- Misc binds--

bind "0"        "slot10"
bind "1"        "slot1"
bind "2"        "slot2"
bind "3"        "slot3"
bind "4"        "slot4"
bind "5"        "slot5"
bind "6"        "slot6"
bind "7"        "slot7"
bind "8"        "slot8"
bind "9"        "slot9"
bind mwheelup "+jump;wait"
bind mwheeldown "+duck"
bind "p" "+highjump"
bind "TAB" "+showscores;stopsound"
bind "ESCAPE" "cancelselect"
bind "MOUSE2" "+attack2"
bind "BACKSPACE" "snapshot"
bind "," "buyammo1"
bind "." "buyammo2"
bind "`" "toggleconsole"
bind "b" "buy"
bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3"
bind "h" "+commandmenu"
bind "SHIFT" "+speed"
bind "g" "drop"
bind "i" "showbriefing"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "o" "buyequip"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "t" "impulse 201"
bind "f" "vesthelm;primammo;secammo;hegren;flash;flash;sgren;defuser;"
bind "~" "toggleconsole"

// Sound

bind   "kp_plus"    "volup"
bind   "kp_minus"   "voldn"


alias "vol0"            "volume 0.0; developer 1    ; echo -MUTE-
(__________);developer 0; alias volup vol1; alias voldn vol0"
alias "vol1"       "volume 1.0; developer 1; echo Volume 10%
(*_________);developer 0; alias volup vol2; alias voldn vol0"
alias "vol2"       "volume 2.0; developer 1; echo Volume 20%
(_*________);developer 0; alias volup vol3; alias voldn vol1"
alias "vol3"       "volume 3.0; developer 1; echo Volume 30%
(__*_______);developer 0; alias volup vol4; alias voldn vol2"
alias "vol4"       "volume 4.0; developer 1; echo Volume 40%
(___*______);developer 0; alias volup vol5; alias voldn vol3"
alias "vol5"       "volume 5.0; developer 1; echo Volume 50%
(____*_____);developer 0; alias volup vol6; alias voldn vol4"
alias "vol6"       "volume 6.0; developer 1; echo Volume 60%
(_____*____);developer 0; alias volup vol7; alias voldn vol5"
alias "vol7"       "volume 7.0; developer 1; echo Volume 70%
(______*___);developer 0; alias volup vol8; alias voldn vol6"
alias "vol8"       "volume 8.0; developer 1; echo Volume 80%
(_______*__);developer 0; alias volup vol9; alias voldn vol7"
alias "vol9"       "volume 9.0; developer 1; echo Volume 90%
(________*_);developer 0; alias volup vol10;alias voldn vol8"
alias "vol10"       "volume 10.0;developer 1; echo Volume MAX
(_________*);developer 0; alias volup volmax;alias voldn vol9"
alias "volmax"       "developer 1; echo NO HIGHER VOLUME; developer 0"
alias "volup"      "vol4"
alias "voldn"      "vol4"




 
--Settings--


--Preferences--

name "aNeMICk"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0"
s_refdelay "0"
s_polykeep "0"
s_polysize "0"
s_numpolys "0"
s_bloat "2.0"
s_eax "0.000000" 
suitvolume "0"
hisound "1.000000"
bgmvolume "1.000000"
_snd_mixahead "0.1"
s_a3d "1"
s_geometry "0"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_verbwet "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "0"
loadas8bit "1"
snd_noextraupdate "1"
setinfo "_vgui_menus" "0"

brightness "9"
gamma "9"
lightgamma "0.5"
joystick "0"
rate "250000"
gl_spriteblend "0"

//**********************
// *(Video Setings)*
//**********************
gl_picmip               "0"
gl_clear      "1"
gl_alphamin       "0.25"
gl_cull       "1"
gl_dither       "1"
gl_flipmatrix       "0"
gl_keeptjunctions    "1"
gl_lightholes       "1"
gl_max_size       "256"
gl_monolights       "0"
gl_overbright       "0"
gl_palette_tex       "1" 
gl_playermip       "0"
gl_polyoffset       "0.1"
gl_round_down       "3"
gl_spriteblend       "0"
gl_wateramp       "0.3"
gl_ztrick       "0"
gl_texturemode      "gl_linear_mipmap_nearest"
gamma          "9"
brightness       "10"
gunsmoke       "0"
developer "0"
ati_subdiv       "2.0"
ati_npatch       "1.0"
host_speeds       "0" 
r_decals       "4096"
r_drawviewmodel    "1"
r_dynamic       "0"
r_mirroralpha       "0"
r_bmodelhighfrac    "5.0"
r_mmx "1"

hud_saytext_interval 1
cl_rate "25000"
cl_lw "1"
cl_lc "1"
cl_updaterate "101"
cl_cmdrate "101"
cl_minmodels "1"

gl_lightholes "1"
setinfo vgui_menus 0
hud_fastswitch 1
s_a3d "1"
s_eax "0"
violence_ablood 9999
violence_agibs 999999
violence_hblood 99999999
violence_hgibs 999999
cl_sidespeed "10000"
cl_forwardspeed "10000"
cl_backspeed "10000"
cl_showfps 0
net_graph 3
fps_max 101
fps_modem 101
graphheight 736
volume 1

m_filter "1"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "3.0"
zoom_sensitivity_ratio "1"
+mlook
con_color "255 255 255"
cl_dynamiccrosshair 0
cl_righthand 1
max_smokepuffs "0"
cl_updaterate "35"
cl_cmdrate "35"
rate "25000"
cl_rate "25000"
ex_interp 0.01

//**********************
// *(Pt. Servar)*
//**********************
bind "F5" "Admin_Rcon Mp_FreezeTime 0"
bind "F6" "ADMIN_RCON ADMIN_IGNORE_IMMUNITY 1"
bind "F7" "ADMIN_RCON ADMIN_IGNORE_IMMUNITY 0"
bind "F8" "admin_restartround 1 LivE !!!! ; Admin_Restart 2 ==>Live LIve LIVe LIVE<==  ; admin_say Game's on !!! Gl & Hf"
bind "F9" "admin_autoteambalance 1"
bind "F10" "admin_unrestrict all ; admin_restrict tactical shield"
bind "F11" "admin_timelimit 0"

echo             Counter-Strike 
echo                 Made by aNeMICk
echo                     
echo
echo   
echo
echo "[*]----------Win----------[*]"
echo
echo
echo
echo "[*]----------Or-----------[*]"
echo
echo
echo
echo "[*]----------Die----------[*]"



Code: Select all
 unbindall
echo    *** I am the best! So don't make me angry ! ***
echo    *** Luati-o in cur frasierilor ca m-atzi inervat destul !!! ***
echo    *** Avetzi incredere in instinctele voastre dobitocilor!!! ***
echo    *** Un caine jegos este un ratat ca si voi fraierilor!!! ***
echo    *** Ma tem ca de va fac ziceti ca is codat asha ca taca-ti pizda mai muie!!! Si mai invata!!! ***
echo    *** Quiting will be your last chance ***

name "spK
bind "'"  "name SpK#NoSouNd"
bind "["  "name SpK@mzq
bind "]" "bot_kill"

bind ";" "cl_crosshair_size small"
bind "l" "cl_crosshair_size large"

setinfo _monstars 188100
setinfo _TNT 188100
setinfo _golannet 188100
admin_password 123

bind "k" "modespec2"

alias +jumpd "+jump;+duck"
alias -jumpd "-jump;-duck"

alias +hop "alias _special hopf;hopf"
alias -hop "alias _special slot10"
alias hopf "special;wait;+jump;wait;-jump"
bind "SPACE" "+bhop"


alias "x2" "say_team" "[--X2--X2--X2--] FasT FasT RUSH !"
alias "x1" "say_team" "[--X1--X1--X1--] FasT FasT RUSH !"
alias "sc" "say_team" "[--ScArA--ScArA--ScArA--] FasT FasT RUSH !"
alias "lg" "say_team" "[--LunG--LunG--LunG--] FasT FasT RUSH !"
alias "t1" "say_team" "Eu cu Evo Mergem Scarita, Playing LUNG, Restu B !, Daca E La Voi Dati Need"
alias "t2" "say_team" "Eu Cu Evo Mergem LUNG, Playing Sta Pe MIJLOC ! RESTU B, Dati Need Dak E"


alias b1 "admin_rcon mp_autoteambalance 1"
alias ff1 "admin_rcon mp_friendlyfire 1"
alias ff0 "admin_rcon mp_friendlyfire 0"
alias fr1 "admin_rcon mp_freezetime 10"
alias fr4 "admin_rcon mp_freezetime 4"
alias fr5 "admin_rcon mp_freezetime 5"
alias fr0 "admin_rcon mp_freezetime 0"
alias rr "admin_restart 1"
alias s1 "admin_rcon mp_startmoney 16000"
alias s0 "admin_rcon mp_startmoney 800"
alias us "admin_userlist"
alias who "admin_who"
alias hl1 "admin_rcon admin_highlander 1"
alias hl0 "admin_rcon admin_highlander 0"
alias imm1 "admin_rcon admin_ignore_immunity 1"
alias imm0 "admin_rcon admin_ignore_immunity 0"
alias teamT "admin_execteam 1 quit"
alias teamCt "admin_execteam 2 quit"
alias meci "admin_timelimit 0; admin_rcon mp_roundtime 1.7; admin_rcon mp_c4timer 35; admin_rcon mp_freezetime 7; admin_rcon mp_startmoney 800; admin_rcon mp_autoteambalance 0; admin_rcon mp_limitteam 0; admin_friendlyfire 1
alias mns "admin_restart 5; admin_ssay LiVe! ; admiN_ssay HF ~ GL"

// wait alias
alias wait4 "wait; wait; wait; wait"
alias wait8 "wait; wait; wait; wait; wait; wait; wait; wait"
alias wait0 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias wait16 "wait8; wait8"
alias wait1s "wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0"
alias wait3s "wait1s; wait1s; wait1s"
alias wait5s "wait1s; wait1s; wait1s; wait1s; wait1s"

// map start
alias 1 "wait4; admin_rcon mp_fadetoblack 0; wait4; admin_rcon mp_maxrounds 40; wait4; admin_rcon mp_roundtime 1.75; wait4; admin_rcon mp_startmoney 800; wait4; admin_rcon mp_freezetime 4; wait4"
alias 2 "admin_rcon sv_restart 1; svinit; wait1s; admin_say Pregatitiva pentru runda de CUTIT; wait1s; admin_say Pregatitiva sa incepeti; admin_rcon sv_restart 1; wait1s; admin_say GL and HF La Amandoua Echipele; admin_rcon sv_restart 5; wait5s; admin_say Runda De Cutite A Inceput, Aruncati Armele Si Bomba !"
alias 3 "admin_rcon sv_restart 1; svinit; wait1s; admin_say Primul RESTART; wait1s; admin_say Echipele Sa Se Pregateasca De Incepere; admin_rcon sv_restart 1; wait1s; admin_say Al 2-lea RESTART; wait1s; admin_say GL and HF La Amandoua Echipele; admin_rcon sv_restart 5; wait5s; admin_say MECIUL A INCEPUT"
alias warm "wait4; admin_rcon mp_fadetoblack 0; wait4; admin_rcon mp_maxrounds 0; wait4; admin_rcon mp_roundtime 1.75; wait4; admin_rcon mp_startmoney 16000; wait4; admin_rcon mp_freezetime 5; wait4"
alias pglwarm "admin_rcon sv_restart 1; warmup; wait1s; admin_say WARM ROUND"
alias rr "admin_restart 1"
alias ff1 "admin_rcon mp_friendlyfire 1"
alias ff0 "admin_rcon mp_friendlyfire 0"
alias freeez0 "admin_rcon mp_freezetime 0"
alias time2 "admin_rcon mp_roundtime 2"
alias bhop "admin_map bkz_goldbhop;changelevel bkz_goldbhop"
alias mega "admin_map kz_megabhop;changelevel kz_megabhop"
alias dust2 "admin_map de_dust2; changelevel de_dust2"
alias nuke "admin_map de_nuke;changelevel de_nuke"
alias train "admin_map de_train; changelevel de_train"
alias inferno "admin_map de_inferno; changelevel de_inferno"


// Volume script

alias vol0 \"volume 0.0; developer 1    ; echo -MUTE- (__________);developer 0; alias volup vol1; alias voldn vol0\"
alias vol1 \"volume 0.1; developer 1; echo Volume 10% (*_________);developer 0; alias volup vol2; alias voldn vol0\"
alias vol2 \"volume 0.2; developer 1; echo Volume 20% (_*________);developer 0; alias volup vol3; alias voldn vol1\"
alias vol3 \"volume 0.3; developer 1; echo Volume 30% (__*_______);developer 0; alias volup vol4; alias voldn vol2\"
alias vol4 \"volume 0.4; developer 1; echo Volume 40% (___*______);developer 0; alias volup vol5; alias voldn vol3\"
alias vol5 \"volume 0.5; developer 1; echo Volume 50% (____*_____);developer 0; alias volup vol6; alias voldn vol4\"
alias vol6 \"volume 0.6; developer 1; echo Volume 60% (_____*____);developer 0; alias volup vol7; alias voldn vol5\"
alias vol7 \"volume 0.7; developer 1; echo Volume 70% (______*___);developer 0; alias volup vol8; alias voldn vol6\"
alias vol8 \"volume 0.8; developer 1; echo Volume 80% (_______*__);developer 0; alias volup vol9; alias voldn vol7\"
alias vol9 \"volume 0.9; developer 1; echo Volume 90% (________*_);developer 0; alias volup vol10;alias voldn vol8\"
alias vol10 \"volume 1.0;developer 1; echo Volume MAX (_________*);developer 0; alias volup volmax;alias voldn vol9\"
alias volmax \"developer 1; echo NO HIGHER VOLUME; developer 0\"
alias volup vol6
alias voldn vol2


alias +muie "say_team Vreau o arma ! Dar numa cine are bani ! Cat mai repede!"
alias -muie "slot10; wait; wait; slot10"
bind "kp_plus" "+muie"

alias +rr "admin_restart 1"
alias -rr "slot10; wait; wait; slot10"
bind "\" "+rr"

alias +LoLz "say_team *** Good game team ! *** "
alias -LoLz "slot10; wait; wait; slot10"
bind "j" "+LoLz"

alias +intrare "say_team *** Rush A ***; radio2 ; menuselect 5 "
alias -intrare "slot10; wait; wait; slot10"
bind "pgup" "+intrare"

alias +rushb "say_team *** Rush B *** ; radio2 ; menuselect 5 "
alias -rushb "slot10; wait; wait; slot10"
bind "pgdn" "+rushb"

alias radsw "s_radar"
alias s_radar "cl_radartype 1; radsw t_radar"
alias t_radar "cl_radartype 0; radsw s_radar"

bind "n" "radsw


alias +fire "say_team *** Se trage in mine ***  ; radio1 ; menuselect 6 ; radio3 ; menuselect 2 "
alias -fire "slot10; wait; wait; slot10"
bind "*" "+fire"

alias +weapon "say_team *** Go all dar cu shift ! *** ; radio2 ; menuselect 4"
alias -weapon "slot10; wait; wait; slot10"
bind "kp_minus" "+weapon"

alias +else "say_team *** Acoperiti-ma ! ***; radio1 ; menuselect 1 "
alias -else "slot10; wait; wait; slot10"
bind "kp_ins" "+else"

alias +my "say_team *** Go Go Go ! ! ! *** ; radio2 ; menuselect 1"
alias -my "slot10; wait; wait; slot10"
bind "kp_del" "+my"

alias +poz "say_team *** Stati cu shift-ul Si paziti-va spatele ! *** ; radio2 ; menuselect 4"
alias -poz "slot10; wait; wait; slot10"
bind "kp_enter" "+poz"
 
alias +pomana "say_team *** Is La Bomba ! *** ; radio3 ; menuselect 3"
alias -pomana "slot10; wait; wait; slot10"
bind "kp_pgdn" "+pomana"
                     

bind F3 "usp ; secammo;say_team -= UsP` pIsToL Cu AmorTiZ0r  =- ;developer 0"
bind F5 "mp5 ; primammo;say_team -= ArMa SarAcULUi Mp5-NaVy =- ;developer 0"
bind F4 "deagle ; secammo;say_team -= DeZerT - DeAgLe =- ;developer 0"
bind F6 "sg552 ; aug ; primammo
bind F7 "ak47 ; m4a1 ; primammo;say_team -= aK47 / - / m4A1` =- ;developer 0"
bind F9 "defuser ; vest ; vesthelm ; hegren ; flash ; flash ;  primammo ; secammo;developer 1;echo; ;developer 0"
bind F8 "awp ; primammo;say_team -= AwP =- ;developer 0"
bind F10 "defender ; clarion ; primammo"
bind F11 "scout ; primammo"
bind F12 "usp ; flash ; secammo"

alias +MWHEELUP "say_team *** Enemy Spotted ! *** ; radio3 ; menuselect 2"
alias -MWHEELUP "slot10; wait; wait; slot10"
bind "kp_downarrow" "+MWHEELUP"

alias +MOUSE3 "say_team *** Am bomba ! ***; radio3 ; menuselect 3"
alias -MOUSE3 "slot10; wait; wait; slot10"
bind "kp_slash" "+MOUSE3"

alias +MWHEELDOWN "say_team *** Rush cu HE ***; radio3;menuselect 7"
alias -MWHEELDOWN "slot10; wait; wait; slot10"
bind "kp_rightarrow" "+MWHEELDOWN"
   
alias +UPARROW "say_team Bomba e la A! ; radio3 ; menuselect 2"
alias -UPARROW "slot10; wait; wait; slot10"
bind "kp_leftarrow" "+UPARROW"

alias +DOWNARROW "say_team BOMBA e la B ! ; radio3 ; menuselect 2"
alias -DOWNARROW "slot10; wait; wait; slot10"
bind "kp_home" "+DOWNARROW"

bind "TAB" "+showscores"         

bind e "+use"

alias +Plantbomb " say_team *** Pun Bomba ! ***; radio1; menuselect 1"
alias -Plantbomb "slot10; wait; wait; slot10"
bind "kp_pgup" "+Plantbomb"

bind "ESCAPE" "cancelselect"
bind "o" "buyequip"
bind "," "buyammo1"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "b" "buy"
bind "/" "adjust_crosshair"
bind "m" "chooseteam"
bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "q" "lastinv"
bind "TAB" "+showscores"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "SPACE" "+jump"
bind "ctrl" "+duck"
bind "g" "drop"
bind "r" "+reload"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
console "1"
crosshair "1"
gamma "999"
brightness "1"
pausable "1"
fps_max "100"
fps_modem "100"
con_color "1000 1000 1000"
viewsize "110"
r_bmodelhighfrac "5"
mp_decals "300"
fastsprites "0"
setinfo "dm" "1"
setinfo "old_menus" "1"
cl_showfps "1"
cl_crosshair_color "1000 1000 1000"
+mlook
volume "1"
suitvolume "0.4"
_snd_mixahead "0.1"
gl_dither "1"
gl_spriteblend "0"
gl_polyoffset "-0.001"
gl_overbright "1"
s_rolloff "1"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_min_distance "8"
s_max_distance "1000"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_verbwet "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "0"
bind "=" "podbotmenu"
bind "t" "impulse 201"
bind "f" "impulse 100"
topcolor "83"
bottomcolor "86"
rate "9999"
cl_updaterate "30"
cl_cmdrate "30"
cl_rate "9999"
cl_lw "0"
cl_lc "1"
cl_dlmax "128"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_cmdbackup "2"
cl_dynamiccrosshair "0"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_corpsestay "600"
cl_vsmoothing "0.05"
cl_sidespeed "999"
cl_forwardspeed "999"
cl_backspeed "999"
_cl_autowepswitch "0"
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
cl_righthand "1"
sensitivity "3.1"
zoom_sensitivity_ratio "0.9"
hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "1"
hud_classautokill "1"

alias walk_run "walk_on"
alias walk_on "alias walk_run run_on ; +speed; developer 1 ; echo Walk ; developer 0"
alias run_on "alias walk_run walk_on ; -speed; developer 1 ; echo Run ; developer 0"
bind "shift" "walk_run"

alias weaponleft "cl_righthand 0 ; developer 1 ; echo Left  Hand Weapon ; developer 0"
alias weaponright "cl_righthand 1 ; developer 1 ; echo Right Hand Weapon ; developer 0"
bind "leftarrow" "weaponleft"
bind "rightarrow" "weaponright"

bind "h" "+commandmenu"


cl_righthand "0"
dm "0"
ghosts "0"
setinfo vgui_menus "0"
m_filter "1"
drawradar " "
cl_righthand "0"
r_drawviewmodel "1"
net_graph "3"
gl_monolights "0"
gl_wateramp "0"
hud_capturemouse "1"
max_shells "300"
r_decal "100"
hud_classautokill "1"
max_smokepuffs "100"

alias walk_run "walk_on"
alias walk_on "alias walk_run run_on ; +speed; developer 1"
alias walk_on "alias walk_run run_on ; +speed; developer 1"

mp_tkpunish "0"
mp_flashlight "1"
mp_friendlyfire "1"
mp_footsteps "1"
mp_forcechasecam "0"
mp_logmessages "1"
mp_hostagepenalty "0"
mp_c4timer "35"
mp_roundtime "3"
mp_buytime "999"
mp_startmoney "800"
mp_freezetime "0"
bind "h" "+commandmenu"
mp_winlimit "0"
mp_limitteams "0"
sv_restartround "0"
mp_timelimit "35"
mp_maxrounds "0"
mp_logmessages "1"
mp_autoteambalance "0"
mp_forcecamera "2"
autoexec 1

echo    *** Welcome to My Domain ! ! *** Just Keep Killing ! ! ! ***
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
bind "space" +bhop

_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "0"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "skull"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "305"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "0.000000"d
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "0.1"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.110000"
mp_decals "300"
name "spK"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2.5"



Code: Select all
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "buyequip;stopsound"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "CAPSLOCK" "weapon_smokegrenade"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "weapon_flashbang"
bind "MOUSE5" "weapon_hegrenade"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "250 250 250"
cl_crosshair_size "medium"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Ltblue"
cl_logofile "splatt"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "0"
cl_shadows "0"
cl_timeout "999999999999999999"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "500 250 500"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0"
gamma "6"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.023"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300.000000"
name "aB1s"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2.25"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.3"
setinfo "_vgui_menus" "0"
setinfo "_ah" "1"
+mlook
+jlook
graphheight 550
net_graphpos 2
rate 25000
cl_updaterate 101
cl_cmdrate 101
lightgamma "0.1"
brightness "8"
cl_showfps 1
cl_righthand 0
net_graph 3
bind mwheelup "+jump"
bind mwheeldown "+duck"

cateva configuri ale unor preteni de amei :)
alwz
[Ultimate User]
[Ultimate User]
 
Posts: 36
Joined: 23 Jan 2008, 15:53

Postby ShamaN » 23 Jan 2008, 20:38

LOL ! ditamai cfgu .. 4-5 setari,binduri si play ... voua va trebuie vreo 80-90 de setari ca sa va faca jocu mai dificil de jucat ..
"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god."
User avatar
ShamaN
[ Pwnage!!! ]
[ Pwnage!!! ]
 
Posts: 1722
Joined: 18 Aug 2007, 12:49

Postby MakaveliN1 » 06 Feb 2008, 02:08

Config`ul meu :
Code: Select all
echo *********************************************
echo ** Makaveli @@@@@@@@@@@ Makaveli @@@@@@@@@ **
echo *********************************************
echo


unbindall
bind "TAB" "+showscores;stopsound"
bind "ENTER" "adjust_crosshair"
bind "ESCAPE" "cancelselect"
bind "space" "+jump"
bind "," "buyammo1"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "+bomb"
bind "7" "+killspray"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "a" "+moveleft;cl_righthand 0"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright;cl_righthand 1"
bind "e" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "p" "admin_csay LIVE LIVE LIVE LIVE"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "hegren;flash"
bind "F2" "hegren;flash;flash"
bind "F3" "hegren;defuser"
bind "F5" "say_team x1"
bind "F6" "say_team x2"
bind "F7" "say_team rush"
bind "F8" "say_team usor"
bind "F9" "say_team out all"
bind "F11" "say_team long rush"
bind "F12" "say_team 3 2 x1"
bind "INS" "mp3.play"
bind "DEL" "mp3.backward"
bind "HOME" "mp3.stop"
bind "END" "mp3.forward"
bind "KP_ENTER" "vesthelm;flash;flash;hegren;defuser;sgren;primammo;primammo;secammo;secammo"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "deagle;secammo"
bind "MOUSE4" "usp;secammo"
bind "MOUSE5" "awp;primammo"
bind "INS" "admin_rcon sv_restart 1; admin_say GAME WILL GO LIVE AFTER 3 RR'S !!"
bind "DEL" "admin_rcon sv_restart 1; admin_say KNIFE ROUND IS ON; admin_say DROP YOUR WEAPONS AND/OR BOMB AT HOME"
bind "PGDN" "admin_freezetime 10; admin_timelimit -; admin_startmoney 0; admin_c4timer 35; admin_roundtime 1.75; admin_restart 1"
bind "PGUP" "admin_rcon sv_restart 5; admin_say Tonka League GAME IS LIVE GL & HF !!"
bind "HOME" "admin_rcon sv_restart 3; admin_say TEAMS GET READY TO GO !!"
bind "END" "admin_rcon mp_freezetime 0; admin_timelimit -; admin_rcon mp_startmoney 16000; admin_rcon mp_c4timer 35; admin_rcon mp_roundtime 1.75; admin_rcon sv_restart 1; admin_say WarmUp Round Is ON"
bind "\" "say_team GG TEAM :X:X"
bind mwheelup "cl_righthand 0"
bind mwheeldown "cl_righthand 1"
bind "F10" "admiN_restart 1 LiVeeEEE"
bind "p" "flash;flash;hegren;primammo"
bind "f" "snapshot"
bind "j" "gl_spriteblend 0"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0.0"
ati_subdiv "0.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.000000"
adjust_crosshair "6"
rate "999999"


//Bunny hop binding

bind "space" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"

//Jumpcrouch
alias +jd "+jump;+duck"
alias -jd "-jump;-duck"


//CL Commands

cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "20"
cl_corpsestay "180"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Green"
cl_logofile "v_1"
cl_lw "1"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "50"
cl_vsmoothing "0.05"
cl_weather "0"
cl_showfps "1"
con_color "255 255 255"
console "0.000000"
fastsprites "0"
gamma "3.000000"

//180 grade script

bind "F4" "fps_max 20; cl_yawspeed 7200; wait; +right; wait; -right; cl_yawspeed 32; fps_max 200"

//GL Commands

gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0.000000"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "1.500000"

//HUD Commands

hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0.000000"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0.000000"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.110000"
mp_decals "300.000000"
r_bmodelhighfrac "5.0"
r_detailtextures "0"

//Aliasuri

alias ".re" say "re allz"
alias ".bmb" "admin_tsay Tero puneti bmb  daca nu , SlayTeaM 1"
alias ".ggtm" say_team "GooD GamE TEAM"
alias ".inf" "admiN_map de_inferno"
alias ".d2" "admiN_map de_dust2"
alias ".nuke" "admiN_map de_nuke"
alias ".az" "admiN_map de_aztec"
alias ".snow" "admiN_map fy_snow"
alias ".rush" "admin_tsay CT No rush daca nu , SlayTeam 2"
alias ".reguli" "admin_tsay TeRo PuNe BmB Si Ct TiNe X-URILE"
alias ".train" "admiN_map de_train"
alias ".name1" "name GooDLucK | M@kavelY"
alias ".name2" "name M@kaveLyz0r"
alias ".name" "name Makaveli"
alias ".gl" say "GL & HF"
alias ".sltm1" "admiN_slayteam 1"
alias ".sltm2" "admiN_slayteam 2"
alias ".rr" "admiN_ReStaRt 1 LiVe"
alias ".fre" "admiN_frEEzeTimE 1"
alias ".hf" "say HF"
alias "bani8" "admiN_rcon mp_startmoney 800"
alias "bani16" admin_rcon mp_startmoney 16000"
alias "maka" "name M@kavelY"
alias "immunity" "admin_rcon admin_ignore_immunity 1"
alias "freeze" "admin_rcon mp_freezetime 0"
alias "ff" "admin_friendlyfire 1"

bind "n" "say_team /me"
bind "v" "say_team /rank"


//S Commands

s_a3d "0.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "1.000000"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "0"
s_refgain "0.0"
s_rolloff "1.0"
s_verbwet "0.25"

sensitivity "1.5"
skin ""

//Spec Commands
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0.000000"
sv_voiceenable "0"
team ""
topcolor "30"
viewsize "120.000000"

//Voice Commands

voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "0"
voice_scale "2.000000"
volume "0.560000"

//Matrix
alias wa "wait"
alias wa2 "wa; wa"
alias wa4 "wa2; wa2"
alias wa8 "wa4; wa4"
alias wa16 "wa8; wa8"
alias wa32 "wa16; wa16"
alias wa64 "wa32; wa32"
alias matrix "+attack; wa; -attack; wa4; +reload; wa8; wa; slot5; wa4; +jump; wa; -jump; wa; -jump; wa4; slot3; wa4; slot2; wa4; slot1; -reload; wa; -reload; wa; -reload
bind "l" "matrix"


bind mwheelup "cl_righthand 0"
bind mwheeldown "cl_righthand 1"

//FPS Commands
fps_max "300"
fps_modem "300"
net_graph "3"
net_graphpos "10"
net_scale "5"
developer "0"


+jlook
+mlook


echo ----@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@----
echo ----Loading FInished . Config bY Makaveli ----
echo ^^^^ Makaveli ^^^^^ Makaveli ^^^^^Makaveli ^^^
echo ------MakaveliN1 pWd by Intelli 1.1 & Razer Mantis-----
echo ////////////////By Makaveli\\\\\\\\\\\\\\\\\\\
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Postby dOwN » 05 May 2008, 14:11

alws imi spui si mie pe ce servere sunt adminele lui spK?
"setinfo _monstars 188100
setinfo _TNT 188100
setinfo _golannet 188100
admin_password 123 "
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Re: Configuri

Postby ieKeez0r » 22 Aug 2008, 09:41

Configul meu, ,creeat in totalitate de mine.



Code: Select all
name "ieKeez0r"
bind v "primammo;secammo;hegren;flash;vesthelm;defuser"
cl_bob 0
cl_bobcycle 0
cl_bobup 0
alias c clear


// Players
//
_cl_autowepswitch 1
cl_cmdrate "50"
cl_corpsestay "180"
cl_dynamiccrosshair "1"
cl_minmodels "1"
cl_radartype "1"
cl_shadows "1"
cl_showfps "1"
cl_updaterate "50"
cl_weather "0"
fastsprites "0"
gl_spriteblend "1"
hud_centerid "1"
hud_fastswitch "1"
hud_takesshots "0"
max_shells "120"
max_smokepuffs "120"
mp_decals "300"
rate "5000"
setinfo "_ah" "0"
setinfo "_vgui_menus" 0
sv_region "3"
volume "0.800000"
//
//

ambient_fade "100"
ambient_level "0.300000"
ati_npatch "0.0" // 1.0
ati_subdiv "0.0" // 2.0
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_anglespeedkey "0.67"
cl_backspeed "400"
cl_bob "0.01"
cl_bobcycle "0"
cl_bobup "0.5"
cl_cmdbackup "2"
cl_dlmax "128"
cl_download_ingame "1"
cl_forwardspeed "400"
cl_gaitestimation "1"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_latency "0"
cl_lc "1"
cl_lw "1"
cl_movespeedkey "0.52"
//cl_nopred "0"
cl_nosmooth "0"
cl_pitchdown "89"
cl_pitchspeed "225"
cl_pitchup "89"
cl_solid_players "1"
cl_showerror "0"
cl_showmessages "0"
cl_sidespeed "400"
cl_smoothtime "0.1"
cl_timeout "35"
cl_upspeed "320"
cl_vsmoothing "0.05"
cl_waterdist "4"
cl_yawspeed "210"
c_maxdistance "200"
c_maxpitch "90"
c_maxyaw "135"
c_minpitch "0"
c_minyaw "-135"
con_color "32 255 32"
console "0.000000"
//console "1.000000"
//contimes "4"
crosshair "2.000000"
default_fov "90"
developer "0"
drawradar
d_spriteskip "0.000000"
//ex_correct "0"
//ex_diminishextrap "0"
ex_extrapmax "1.2"
ex_interp "0.1"
//ex_maxaccel "2000"
//ex_maxerrordistance "64"
//ex_maxspeed "750"
//ex_minvelocity "0"
fakelag "0"
fakeloss "0"
fps_max "101"
fps_lan "101"
fps_modem "101"
gamma "3.000000"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_d3dflip "0"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_nobind "0"
gl_nocolors "0"
gl_overbright "0.000000"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_reporttjunctions "0"
gl_round_down "3"
gl_wateramp "0"
gl_ztrick "0"
graphheight "64"
hisound "1.000000"
hpk_maxsize "1.500000"
hud_capturemouse "1"
//hud_classautokill "1"
hud_deathnotice_time "6"
hud_draw "1"
hud_drawhistory_time "5"
hud_saytext_time 5
joystick "0.000000"
lambert "1.5"
lightgamma "2.5"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0.000000"
m_forward "1"
model "gordon"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
pushlatency "-25"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
s_a3d "0.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
scr_centertime "2"
scr_conspeed "100000"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
scr_printspeed "8"
s_distance "60"
s_doppler "0.0"
s_eax "1.000000"
setinfo dm "0"
setinfo friends "0"
setinfo ghosts "0"
s_geometry "1.000000"
showpause "1"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
_snd_mixahead "0.1"
snd_noextraupdate "1.000000"
s_numpolys "200"
s_occfactor "0.25"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "0"
s_refgain "0.0"
s_rolloff "1.0"
suitvolume "0.250000"
sv_aim "0.000000"
sv_allowdownload "1"
s_verbwet "0.25"
sv_failuretime "0.5"
sv_filterban "1"
sv_instancedbaseline "1"
sv_logrelay "0"
sv_maxunlag "0.5"
sv_maxupdaterate "100"
sv_maxvelocity "2000"
sv_minupdaterate "10"
sv_newunit "0"
sv_skyname "0"
sv_spectatormaxspeed "500"
sv_timeout "65"
sv_unlag "1"
sv_unlagpush "0"
sv_unlagsamples "1"
sv_visiblemaxplayers "-1"
sv_voicecodec "0"
sv_voiceenable "0"
sv_wateramp "0"
sys_ticrate "100"
texgamma "2"
topcolor "30"
tracker "0"
v_dark "0"
vid_d3d "0"
viewsize "120.000000"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "0"
voice_scale "2.000000"
_windowed_mouse "0.000000"

+jlook
+mlook

echo "[*] VlaD [ RO Config ] diversified by ieKe"




// (c) 2008 VlaD Config.

--> Silent Duck <---
echo "// Silent Duck-Running Script"
echo "// By ieKe"

alias +duck_run.fP3 "alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3"
alias -duck_run.fP3 "alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00"
alias duck_run.fP3 "dr_cycle.fP3; wait; rebuy"

alias dr_cycle.fP3 "dr_loop.fP3.00"
alias dr_loop.fP3.00 "+duck; alias dr_cycle.fP3 dr_loop.fP3.01"
alias dr_loop.fP3.01 "-duck; alias dr_cycle.fP3 dr_loop.fP3.02"
alias dr_loop.fP3.02 "+duck; alias dr_cycle.fP3 dr_loop.fP3.03"
alias dr_loop.fP3.03 "alias dr_cycle.fP3 dr_loop.fP3.04"
alias dr_loop.fP3.04 "alias dr_cycle.fP3 dr_loop.fP3.05"
alias dr_loop.fP3.05 "alias dr_cycle.fP3 dr_loop.fP3.06"
alias dr_loop.fP3.06 "alias dr_cycle.fP3 dr_loop.fP3.07"
alias dr_loop.fP3.07 "alias dr_cycle.fP3 dr_loop.fP3.08"
alias dr_loop.fP3.08 "alias dr_cycle.fP3 dr_loop.fP3.09"
alias dr_loop.fP3.09 "alias dr_cycle.fP3 dr_loop.fP3.10"
alias dr_loop.fP3.10 "alias dr_cycle.fP3 dr_loop.fP3.11"
alias dr_loop.fP3.11 "alias dr_cycle.fP3 dr_loop.fP3.12"
alias dr_loop.fP3.12 "alias dr_cycle.fP3 dr_loop.fP3.13"
alias dr_loop.fP3.13 "alias dr_cycle.fP3 dr_loop.fP3.14"
alias dr_loop.fP3.14 "alias dr_cycle.fP3 dr_loop.fP3.15"
alias dr_loop.fP3.15 "-duck; alias dr_cycle.fP3 dr_loop.fP3.16"
alias dr_loop.fP3.16 "alias dr_cycle.fP3 dr_loop.fP3.17"
alias dr_loop.fP3.17 "alias dr_cycle.fP3 dr_loop.fP3.18"
alias dr_loop.fP3.18 "alias dr_cycle.fP3 dr_loop.fP3.19"
alias dr_loop.fP3.19 "alias dr_cycle.fP3 dr_loop.fP3.20"
alias dr_loop.fP3.20 "alias dr_cycle.fP3 dr_loop.fP3.21"
alias dr_loop.fP3.21 "alias dr_cycle.fP3 dr_loop.fP3.22"
alias dr_loop.fP3.22 "alias dr_cycle.fP3 dr_loop.fP3.23"
alias dr_loop.fP3.23 "alias dr_cycle.fP3 dr_loop.fP3.24"
alias dr_loop.fP3.24 "alias dr_cycle.fP3 dr_loop.fP3.25"
alias dr_loop.fP3.25 "alias dr_cycle.fP3 dr_loop.fP3.26"
alias dr_loop.fP3.26 "alias dr_cycle.fP3 dr_loop.fP3.27"
alias dr_loop.fP3.27 "alias dr_cycle.fP3 dr_loop.fP3.28"
alias dr_loop.fP3.28 "alias dr_cycle.fP3 dr_loop.fP3.29"
alias dr_loop.fP3.29 "alias dr_cycle.fP3 dr_loop.fP3.30"
alias dr_loop.fP3.30 "alias dr_cycle.fP3 dr_loop.fP3.00"

bind "f" "+duck_run.fP3"




---> Silent Defuser <---
echo "// Silent-Defuse"
echo "// By VlaD"
alias "+skor_def" "+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;"
alias "-skor_def" "-use";
bind "e" "+skor_def"


---> Bunny-Hop <---
echo "Bunny-Hop instalat"
bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"


echo "[*] VlaD [ CPL Config ] diversified by ieKe"
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Re: Configuri

Postby EarthMuziq » 18 Dec 2008, 18:45

Silent Defuse - Dezamorsare silenţioasă
Code: Select all
//Silent Defuse
alias "+silentdefuse" "+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;
alias "-silentdefuse" "-use";
bind "x" "+silentdefuse";


Bunny Hop - Sari ca un iepuraÅŸ
Code: Select all
//Bunnyhop
bind "SPACE" "+hop"
alias +hop "alias _special @hop;@hop"
alias -hop "alias _special"
alias @hop "special;wait;+jump;wait;-jump"


Cum instalez ?
Pentru unul din scripturi, copiezi codul, creezi un nou document text şi îl denumeşti script.cfg (sau ce nume doreşti), după aceea pui fişierul în Counter-Strike\cstrike, iar la urmă intri în joc şi scrii în consolă:
Code: Select all
exec script.cfg
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Re: Configuri

Postby 3v!L » 15 May 2009, 11:55

Off : 2 precizari

1. De ce sa folosesti njpe mii de setari si scripturi ?! Se duce dreaq placerea de a juca un counter-strike profesionist si clean. Aud copii pe net care urla : "Am cfg`u lu Perry, si alu Darky" si alu maica-ta, aia nu folosesc asa ceva, altfel nu ar fi profesionisti si ar ramane in fata calculatorului acasa cum faci tu si sa se chinuie sa faca rost de setari sa nu-i sara tinta eventual sa-i faca fraguri singur cs`u.

2. In loc sa umpleti toata pagina cu exec`uri, care dupa parerea mea sunt inutile, si sa stau sa ma plictisesc pana ajung la capatul de jos al paginii, mai bine puneti mana si uploadati-le undeva si cei interesati le trag in PeCeu.

Daca supara pe cineva comentariile mele, guess what ? Don't really care. Mi-am exprimat parerea proprie si personala, pentru alte informatii va astept pe PM.

Cheers m8s.
"Good friends don't let you do stupid things ... alone"

"Two beer, or not two beer"

I'm back, at least that's what i think ..
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Re: Configuri

Postby Micutu » 29 Dec 2009, 01:37

o insiruire de cuvinte fara sens..
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Re: Configuri

Postby kowalski » 28 Jan 2010, 02:07

"play default" cel mai bine si nici nu te chinui sa faci cfg de 120 kb si sal umpli cu prostii care afecteaza jocul si placerea de a juca ;)
"Sincer... M-as baga in niste praf.....!!"
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Re: Configuri

Postby valentiores » 09 Sep 2018, 19:54

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mailinghouse.rumajorconcern.rumammasdarling.rumanagerialstaff.rumanipulatinghand.rumanualchoke.runameresolution.runaphtheneseries.runarrowmouthed.runationalcensus.runaturalfunctor.runavelseed.ru
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